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4.2.1 Command-line Options

   Here we describe Guile's command-line processing in detail. Guile processes its
   arguments from left to right, recognizing the switches described below. For
   examples, see [10]Scripting Examples.

   script arg...[11] ¶
   -s script arg...
          By default, Guile will read a file named on the command line as a script.
          Any command-line arguments arg... following script become the script's
          arguments; the command-line function returns a list of strings of the form
          (script arg...).

          It is possible to name a file using a leading hyphen, for example,
          -myfile.scm. In this case, the file name must be preceded by -s to tell
          Guile that a (script) file is being named.

          Scripts are read and evaluated as Scheme source code just as the load
          function would. After loading script, Guile exits.

   -c expr arg...[12] ¶
          Evaluate expr as Scheme code, and then exit. Any command-line arguments
          arg... following expr become command-line arguments; the command-line
          function returns a list of strings of the form (guile arg...), where guile
          is the path of the Guile executable.

   -- arg...
          Run interactively, prompting the user for expressions and evaluating them.
          Any command-line arguments arg... following the -- become command-line
          arguments for the interactive session; the command-line function returns a
          list of strings of the form (guile arg...), where guile is the path of the
          Guile executable.

   -L directory
          Add directory to the front of Guile's module load path. The given
          directories are searched in the order given on the command line and before
          any directories in the GUILE_LOAD_PATH environment variable. Paths added
          here are not in effect during execution of the user's .guile file.

   -C directory
          Like -L, but adjusts the load path for compiled files.

   -x extension
          Add extension to the front of Guile's load extension list (see
          [13]%load-extensions). The specified extensions are tried in the order
          given on the command line, and before the default load extensions.
          Extensions added here are not in effect during execution of the user's
          .guile file.

   -l file
          Load Scheme source code from file, and continue processing the command
          line.

   -e function
          Make function the entry point of the script. After loading the script file
          (with -s) or evaluating the expression (with -c), apply function to a list
          containing the program name and the command-line arguments--the list
          provided by the command-line function.

          A -e switch can appear anywhere in the argument list, but Guile always
          invokes the function as the last action it performs. This is weird, but
          because of the way script invocation works under POSIX, the -s option must
          always come last in the list.

          The function is most often a simple symbol that names a function that is
          defined in the script. It can also be of the form (@ module-name symbol),
          and in that case, the symbol is looked up in the module named module-name.

          As a shorthand you can use the form (symbol ...), that is, a list of only
          symbols that doesn't start with @. It is equivalent to (@ module-name
          main), where module-name is (symbol ...) form. See [14]Using Guile Modules
          and [15]Scripting Examples.

   -ds
          Treat a final -s option as if it occurred at this point in the command
          line; load the script here.

          This switch is necessary because, although the POSIX script invocation
          mechanism effectively requires the -s option to appear last, the
          programmer may well want to run the script before other actions requested
          on the command line. For examples, see [16]Scripting Examples.

   \
          Read more command-line arguments, starting from the second line of the
          script file. See [17]The Meta Switch.

   --use-srfi=list[18] ¶
          The option --use-srfi expects a comma-separated list of numbers, each
          representing a SRFI module to be loaded into the interpreter before
          evaluating a script file or starting the REPL. Additionally, the feature
          identifier for the loaded SRFIs is recognized by the procedure cond-expand
          when this option is used.

          Here is an example that loads the modules SRFI-8 ('receive') and SRFI-13
          ('string library') before the GUILE interpreter is started:

guile --use-srfi=8,13

   --r6rs[19] ¶
          Adapt Guile's initial environment to better support R6RS. See
          [20]Incompatibilities with the R6RS, for some caveats.

   --r7rs[21] ¶
          Adapt Guile's initial environment to better support R7RS. See
          [22]Incompatibilities with the R7RS, for some caveats.

   --debug[23] ¶
          Start with the debugging virtual machine (VM) engine. Using the debugging
          VM will enable support for VM hooks, which are needed for tracing,
          breakpoints, and accurate call counts when profiling. The debugging VM is
          slower than the regular VM, though, by about ten percent. See [24]VM
          Hooks, for more information.

          By default, the debugging VM engine is only used when entering an
          interactive session. When executing a script with -s or -c, the normal,
          faster VM is used by default.

   --no-debug[25] ¶
          Do not use the debugging VM engine, even when entering an interactive
          session.

          Note that, despite the name, Guile running with --no-debug does support
          the usual debugging facilities, such as printing a detailed backtrace upon
          error. The only difference with --debug is lack of support for VM hooks
          and the facilities that build upon it (see above).

   -q[26] ¶
          Do not load the initialization file, .guile. This option only has an
          effect when running interactively; running scripts does not load the
          .guile file. See [27]The Init File, ~/.guile.

   --listen[=p]
          While this program runs, listen on a local port or a path for REPL
          clients. If p starts with a number, it is assumed to be a local port on
          which to listen. If it starts with a forward slash, it is assumed to be
          the file name of a UNIX domain socket on which to listen.

          If p is not given, the default is local port 37146. If you look at it
          upside down, it almost spells "Guile". If you have netcat installed, you
          should be able to nc localhost 37146 and get a Guile prompt. Alternately
          you can fire up Emacs and connect to the process; see [28]Using Guile in
          Emacs for more details.

     Note: Opening a port allows anyone who can connect to that port to do anything
     Guile can do, as the user that the Guile process is running as. Do not use
     --listen on multi-user machines. Of course, if you do not pass --listen to
     Guile, no port will be opened.
     Guile protects against the [29]HTTP inter-protocol exploitation attack, a
     scenario whereby an attacker can, via an HTML page, cause a web browser to
     send data to TCP servers listening on a loopback interface or private network.
     Nevertheless, you are advised to use UNIX domain sockets, as in
     --listen=/some/local/file, whenever possible.

          That said, --listen is great for interactive debugging and development.

   --auto-compile
          Compile source files automatically (default behavior).

   --fresh-auto-compile
          Treat the auto-compilation cache as invalid, forcing recompilation.

   --no-auto-compile
          Disable automatic source file compilation.

   --language=lang
          For the remainder of the command line arguments, assume that files
          mentioned with -l and expressions passed with -c are written in lang. lang
          must be the name of one of the languages supported by the compiler (see
          [30]Compiler Tower). When run interactively, set the REPL's language to
          lang (see [31]Using Guile Interactively).

          The default language is scheme; other interesting values include elisp
          (for Emacs Lisp), and ecmascript.

          The example below shows the evaluation of expressions in Scheme, Emacs
          Lisp, and ECMAScript:

guile -c "(apply + '(1 2))"
guile --language=elisp -c "(= (funcall (symbol-function '+) 1 2) 3)"
guile --language=ecmascript -c '(function (x) { return x * x; })(2);'

          To load a file written in Scheme and one written in Emacs Lisp, and then
          start a Scheme REPL, type:

guile -l foo.scm --language=elisp -l foo.el --language=scheme

   -h, --help
          Display help on invoking Guile, and then exit.

   -v, --version
          Display the current version of Guile, and then exit.
     ____________________________________________________________________________

   Next: [32]Environment Variables, Up: [33]Invoking Guile
   [[34]Contents][[35]Index]

References

   1. http://www.gnu.org/software/guile/manual/html_node/index.html
   2. http://www.gnu.org/software/guile/manual/html_node/Concept-Index.html
   3. http://www.gnu.org/software/guile/manual/html_node/index.html#SEC_Contents
   4. http://www.gnu.org/software/guile/manual/html_node/Invoking-Guile.html
   5. http://www.gnu.org/software/guile/manual/html_node/Environment-Variables.html
   6. http://www.gnu.org/software/guile/manual/html_node/Environment-Variables.html
   7. http://www.gnu.org/software/guile/manual/html_node/Invoking-Guile.html
   8. http://www.gnu.org/software/guile/manual/html_node/index.html#SEC_Contents
   9. http://www.gnu.org/software/guile/manual/html_node/Concept-Index.html
  10. http://www.gnu.org/software/guile/manual/html_node/Scripting-Examples.html
  11. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-script-mode
  12. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-evaluate-expression_002c-command_002dline-argument
  13. http://www.gnu.org/software/guile/manual/html_node/Load-Paths.html
  14. http://www.gnu.org/software/guile/manual/html_node/Using-Guile-Modules.html
  15. http://www.gnu.org/software/guile/manual/html_node/Scripting-Examples.html
  16. http://www.gnu.org/software/guile/manual/html_node/Scripting-Examples.html
  17. http://www.gnu.org/software/guile/manual/html_node/The-Meta-Switch.html
  18. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-loading-srfi-modules-_0028command-line_0029
  19. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-r6rs-_0028command-line_0029
  20. http://www.gnu.org/software/guile/manual/html_node/R6RS-Incompatibilities.html
  21. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-r7rs-_0028command-line_0029
  22. http://www.gnu.org/software/guile/manual/html_node/R7RS-Incompatibilities.html
  23. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-debugging-virtual-machine-_0028command-line_0029
  24. http://www.gnu.org/software/guile/manual/html_node/VM-Hooks.html
  25. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-debugging-virtual-machine-_0028command-line_0029-1
  26. http://www.gnu.org/software/guile/manual/html_node/Command_002dline-Options.html#index-init-file_002c-not-loading
  27. http://www.gnu.org/software/guile/manual/html_node/Init-File.html
  28. http://www.gnu.org/software/guile/manual/html_node/Using-Guile-in-Emacs.html
  29. https://en.wikipedia.org/wiki/Inter-protocol_exploitation
  30. http://www.gnu.org/software/guile/manual/html_node/Compiler-Tower.html
  31. http://www.gnu.org/software/guile/manual/html_node/Using-Guile-Interactively.html
  32. http://www.gnu.org/software/guile/manual/html_node/Environment-Variables.html
  33. http://www.gnu.org/software/guile/manual/html_node/Invoking-Guile.html
  34. http://www.gnu.org/software/guile/manual/html_node/index.html#SEC_Contents
  35. http://www.gnu.org/software/guile/manual/html_node/Concept-Index.html


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