Ergebnis für URL: http://pespmc1.vub.ac.be/REQKNOW.html [1]Principia Cybernetica Web
The Law of Requisite Knowledge
In order to adequately compensate perturbations, a [2]control system must "know"
which action to select from the [3]variety of available actions
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Control is not only dependent on a [4]requisite [5]variety of actions in the
regulator: the regulator must also know which action to select in response to a
given perturbation. In the simplest case, such knowledge can be represented as a
one-to-one mapping from the set D of perceived disturbances to the set R of
regulatory actions: f: D -> R, which maps each disturbance to the appropriate
action that will suppress it.
For example, a thermostat will map the perception "temperature too low" to the
action "heat", and the perception "temperature high enough" to the action "do not
heat". Such knowledge can also be expressed as a set of production rules of the
form "if condition (perceived disturbance), then action".
This "knowledge" is embodied in different systems in different ways, for example
through the specific ways designers have connected the components in artificial
systems, or in organisms through evolved structures such as genes or learned
connections between neurons as in the brain.
In the absence of such knowledge, the system would have to try out actions
[6]blindly, until one would by chance eliminate the perturbation. The larger the
variety of disturbances (and therefore of requisite actions), the smaller the
likelihood that a randomly selected action would achieve the [7]goal, and thus
ensure the survival of the system. Therefore, increasing the variety of actions
must be accompanied by increasing the [8]constraint or selectivity in choosing
the appropriate action, that is, increasing knowledge. This requirement may be
called the law of requisite knowledge. Since all living organisms are also
[9]control systems, life therefore implies knowledge, as in Maturana's often
quoted statement that "to live is to cognize".
In practice, for complex control systems control actions will be neither blind
nor completely determined, but more like "educated guesses" that have a
reasonable probability of being correct, but without a guarantee of success.
[10]Feedback may help the system to correct the errors it thus makes before it is
destroyed. Thus, goal-seeking activity becomes equivalent to heuristic
[11]problem-solving .
Mathematical representation
Such incomplete or "heuristic" knowledge can be quantified as the conditional
uncertainty of an action from R, given a disturbance in D: H(R|D). (The
uncertainty or [12]entropy H is calculated in the normal way , but using
conditional probabilities P(r|d)).
H(R|D) = 0 represents the case of no uncertainty or complete knowledge, where the
action is completely determined by the disturbance. H(R|D) = H(R) represents
complete ignorance. Aulin has shown that the [13]law of requisite variety can be
extended to include knowledge or ignorance by simply adding this conditional
uncertainty term (which remained implicit in Ashby's non-probabilistic
formulation of the law):
H(E) >= H(D) + H(R|D) - H(R) - K
This says that the variety in the essential variables E can be reduced by:
1) increasing [14]buffering K;
2) increasing variety of action H(R); or
3) decreasing the uncertainty H(R|D) about which action to choose for a given
disturbance, that is, increasing knowledge.
Conclusion
This principle reminds us that a variety of actions is not sufficient for
effective control, the system must be able to (vicariously) select an appropriate
one. Without knowledge, the system would have to try out an action [15]blindly ,
and the larger the variety of perturbations, the smaller the probability that
this action would turn out to be adequate. Notice the tension between this law
and the [16]law of selective variety : the more variety, the more difficult the
selection to be made, and the more complex the requisite knowledge.
An equivalent principle was formulated by Conant and [17]Ashby (1970) as "Every
good regulator of a system must be a model of that system". Therefore the present
principle can also be called [18]the law of regulatory models .
Reference: Heylighen F. (1992): " [externallink.GIF] [19]Principles of Systems
and Cybernetics: an evolutionary perspective ", in: Cybernetics and Systems '92,
R. Trappl (ed.), (World Science, Singapore), p. 3-10.
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[20]CopyrightŠ 2001 Principia Cybernetica - [21]Referencing this page
Author
F. [22]Heylighen, & C. [23]Joslyn, ,
Date
Sep 3, 2001 (modified)
Aug 1993 (created)
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References
1. LYNXIMGMAP:http://pespmc1.vub.ac.be/REQKNOW.html#PCP-header
2. http://pespmc1.vub.ac.be/CONTROL.html
3. http://pespmc1.vub.ac.be/VARIETY.html
4. http://pespmc1.vub.ac.be/REQVAR.html
5. http://pespmc1.vub.ac.be/VARIETY.html
6. http://pespmc1.vub.ac.be/BLINDVAR.html
7. http://pespmc1.vub.ac.be/GOAL.html
8. http://pespmc1.vub.ac.be/REQCONS.html
9. http://pespmc1.vub.ac.be/CONTROL.html
10. http://pespmc1.vub.ac.be/FEEDBACK.html
11. http://pespmc1.vub.ac.be/PROBSOLV.html
12. http://pespmc1.vub.ac.be/ENTRINFO.html
13. http://pespmc1.vub.ac.be/REQVAR.html
14. http://pespmc1.vub.ac.be/MECHCONT.html
15. http://pespmc1.vub.ac.be/BLINDVAR.html
16. http://pespmc1.vub.ac.be/REQVAR.HTML
17. http://pespmc1.vub.ac.be/CSTHINK.html#Ashby
18. http://pespmc1.vub.ac.be/ASC/Law_model.html
19. ftp://ftp.vub.ac.be/pub/projects/Principia_Cybernetica/Papers_Heylighen/Systems_Principles.txt
20. http://pespmc1.vub.ac.be/COPYR.html
21. http://pespmc1.vub.ac.be/REFERPCP.html
22. http://pespmc1.vub.ac.be/HEYL.html
23. http://pespmc1.vub.ac.be/JOSLYN.html
24. http://pespmc1.vub.ac.be/DEFAULT.html
25. http://pespmc1.vub.ac.be/MSTT.html
26. http://pespmc1.vub.ac.be/CYBSPRIN.html
27. http://pespmc1.vub.ac.be/REQCONS.html
28. http://pespmc1.vub.ac.be/REQHIER.html
29. http://pespmc1.vub.ac.be/MAKANNOT.html
30. http://pespmc1.vub.ac.be/hypercard.acgi$annotform?
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