Ergebnis für URL: http://pespmc1.vub.ac.be/HARDPROB.html [1]Principia Cybernetica Web
Is there a "hard problem" of consciousness?
The "hard problem" of consciousness, according to which scientific models cannot
explain the "qualia" or "first order experiences", is misguided if it is used to
imply that we need more than structures and functions to explain conscious
experience
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First person experiences or qualia are the essentially subjective, personal
feelings or experiences that each of us have (e.g. the feeling of "redness" or
"cold"), and that cannot be described by words, formulas, programs or any other
objective representation. According to some consciousness theorists, such as
David Chalmers, an agent without such qualia would merely be a "zombie", a
creature that may behave, sense and communicate just like a human being, but that
would lack the most crucial aspect of consciousness. The "hard problem" of
[2]consciousness research then consists in elucidating the nature of first-person
experiences.
We believe that this approach is essential misguided. If the hypothetical zombie
behaves in all respects indistinguishably from a person with consciousness, then
the [3]principle of the identity of the indistinguishables would force us to
conclude that the "zombie" has consciousness. How else would we know that the
people around us aren't zombies? We assume they have conscious experience similar
to ourselves because they behave in all other respects similar to us. But if you
would take this reasoning seriously, then you might start to get nightmarish
fantasies in which you are the only real, conscious person in the world, and all
the others are merely sophisticated automatons that pretend to be like you.
What we do agree with is that "first-person experience" is essentially different
from "third-person experience". Every cybernetic agent complex enough to be
capable of [4]learning will develop an essentially unique experience. No language
or formalism is powerful enough to capture this experience fully. Although we may
have used certain formal languages to program our cybernetic agent-robot, once
the robot has become capable of learning, its program will change in myriads of
ways that are impossible to control or predict. If we could predict the robot's
developments, this would merely mean that we have done a poor job of design,
producing a creature that lacks the creativity and flexibility to adapt to really
novel situations.
Moreover, even for the most simple cybernetic agents, sensations, though perhaps
not unique, are intrinsically subjective or affective. Agents do not sense the
world as if they were impersonal, objective bystanders, that try to internally
represent the world as it is, independently of themselves. For an agent a
sensation is meaningful only to the degree that it relates to the agent's goals,
which, in practice, means that it is relevant to the agent's individual survival.
Thus, all sensation or awareness is from the beginning subjective or
"first-person": it is directly connected to the "I", the "self", and only
indirectly to the world outside.
A [5]cybernetic system is defined by its relations, both the internal relations
that determine its organization, and the external relations it has with its
environment. Consciousness emerges from this network of relations, and not from
the "objective", material components out of which the agent is built. What
matters is not whether the robot is made from flesh and blood or from silicon
chips, but how the robot's different sensations, goals, memories and actions are
interrelated so as to produce an autonomous agent.
Consciousness is not some mysterious substance, fluid, or property of matter, but
a level of organization emerging from abstract processes and relations. People
who search for consciousness in elementary particles (a form of panpsychism that
has been suggested as a way to tackle the "hard problem"), because they cannot
otherwise explain where the consciousness in our brain comes from, are misguided.
Their intuition may be correct insofar that particles, just like any other
system, should be seen as relations rather than just as clumps of matter. But to
attribute consciousness to these extremely simple types of relations is merely a
way to evade the really hard, but solvable, problem of reconstructing the complex
cybernetic organization of the human mind in all its details and subtleties.
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[6]CopyrightŠ 2000 Principia Cybernetica - [7]Referencing this page
Author
F. [8]Heylighen,
Date
Apr 12, 2000
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[15]Discussion
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* [16]Discerning Consciousness via Scientific Method, Comment by Ben Swihart
* [17]'identity of indescernables' insufficent for this argument, Comment by
Bruce Edmonds
* [18]General, Comment by Rangan
[19]Add comment...
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References
1. LYNXIMGMAP:http://pespmc1.vub.ac.be/HARDPROB.html#PCP-header
2. http://pespmc1.vub.ac.be/CONSCIOU.html
3. http://pespmc1.vub.ac.be/IDENINDI.html
4. http://pespmc1.vub.ac.be/LEARNING.html
5. http://pespmc1.vub.ac.be/CYBSWHAT.html
6. http://pespmc1.vub.ac.be/COPYR.html
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9. http://pespmc1.vub.ac.be/DEFAULT.html
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13. http://pespmc1.vub.ac.be/CONSCIOU.html
14. http://pespmc1.vub.ac.be/SUBJ.html
15. http://pespmc1.vub.ac.be/MAKANNOT.html
16. http://pespmc1.vub.ac.be/Annotations/HARDPROB.0.html
17. http://pespmc1.vub.ac.be/Annotations/HARDPROB.1.html
18. http://pespmc1.vub.ac.be/Annotations/HARDPROB.2.html
19. http://pespmc1.vub.ac.be/hypercard.acgi$annotform?
[USEMAP]
http://pespmc1.vub.ac.be/HARDPROB.html#PCP-header
1. http://pespmc1.vub.ac.be/DEFAULT.html
2. http://pespmc1.vub.ac.be/HOWWEB.html
3. http://pcp.lanl.gov/HARDPROB.html
4. http://pespmc1.vub.ac.be/HARDPROB.html
5. http://pespmc1.vub.ac.be/SERVER.html
6. http://pespmc1.vub.ac.be/hypercard.acgi$randomlink?searchstring=.html
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